BIM and VR in Construction

VR implementation in Egypt

The concept of VR is to exchange your reality with something new that doesn’t exist physically and see these things like reality. Human brains can be exposed to any sort of virtually generated environments like a park, a high-octane computer game, a movie, or in short to anything and everything that can be replicated using a VR headset. We made VR implementation in Egypt.

But what’s there in it for BIM?

Imagine walking your clients through the actual life-sized model of an on-going architectural venture of yours. Or imagine yourself sitting virtually inside the model and evaluating every nook and cranny of it. This is definitely more fruitful than sitting at your table and zooming into a 15’ screen. The acceptance and expansion of VR have been growing exponentially. Ever since embracing the idea of VR, the AEC (Architecture, Engineering, and Construction) sector has benefited a great deal. As per the reports, companies began seeing faster project approvals, increased positive client interactions and higher client satisfaction. The “what’s important” and “what’s not important” checklist can be prepared smoothly so as to save valuable time and money for the company as well as the client.

With all the rapid progress happening, it is not surprising that architects, engineers, and construction techies are already exploring the length and breadth of this technology. There are almost 50+ VR software and hardware tools available right now, that can redefine the way BIM is implemented and interpreted.